Jesse Schell - DICE 2010: “Design Outside the Box”
A talk about the future of reality gaming.
I particularly liked one example - Lee Shellman of the University of Indiana is grading his class differently: students get experience points by how well they do at assignments, they level up through the class, and their final level determines their grade. I had this idea last week and am really excited to see it happening - if I ever decide to teach a course somewhere, I will definitely use it.